added Entities damaged by water section authored by Lxlp's avatar Lxlp
......@@ -18,6 +18,13 @@ This can be handled by intercepting the event [~onBreed](Skills/Triggers#onbreed
### Most bosses
Have an hardcoded ai or some other hardcoded features.
### Entities damaged by water
Affected entities include Enderman, Snowman and Blaze.
The damage type in those instances if of the `DROWNING` type, and can thus be fully prevented by using a negative value for it as a [DamageModifier](Mobs/DamageModifiers) or by using the following skill
```yaml
- cancelevent{sync=true} ~ondamaged ?damagecause{c=drowning}
```
## Specific Mobs
### ARMOR_STAND
Does not get targeted by default by multi entity targeters, and a [specific filter](Skills/Targeters#target-filters) must be used.
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