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added eular to leftrotation and rightrotation
authored
Oct 01, 2024
by
Lxlp
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Mobs/DisplayOptions.md
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@@ -159,7 +159,9 @@ cool_display:
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@@ -159,7 +159,9 @@ cool_display:
```
```
#### LeftRotation
#### LeftRotation
Set the left rotation using
[
quaternion
](
https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation
)
. Defaults to
`0,0,0,1`
(no rotation).
Set the left rotation using
[
quaternions
](
https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation
)
if 4 values are provided (x,y,z,w).
Uses eular if 3 are provided (x,y,z).
Defaults to
`0,0,0,1`
(no rotation).
**Format**
: x,y,z,w
**Format**
: x,y,z,w
```
yml
```
yml
cool_display
:
cool_display
:
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@@ -170,7 +172,9 @@ cool_display:
...
@@ -170,7 +172,9 @@ cool_display:
```
```
#### RightRotation
#### RightRotation
Set the right rotation using
[
quaternion
](
https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation
)
. Defaults to
`0,0,0,1`
(no rotation).
Set the left rotation using
[
quaternions
](
https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation
)
if 4 values are provided (x,y,z,w).
Uses eular if 3 are provided (x,y,z).
Defaults to
`0,0,0,1`
(no rotation).
**Format**
: x,y,z,w
**Format**
: x,y,z,w
```
yml
```
yml
cool_display
:
cool_display
:
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