added MoveTowardsTargetConditional aigoal authored by Lxlp's avatar Lxlp
...@@ -57,6 +57,7 @@ This zombie would attack players, and walk around randomly when not targeting an ...@@ -57,6 +57,7 @@ This zombie would attack players, and walk around randomly when not targeting an
| [movetowater](/Mobs/ai/goals/movetowater) | | Makes the mob move towards water | | [movetowater](/Mobs/ai/goals/movetowater) | | Makes the mob move towards water |
| [movetowardsrestriction](/Mobs/ai/goals/MoveTowardsRestriction) | | Make a mob move towards its "Restriction Point" for some Entities (for instance, the village of a Villager) | | [movetowardsrestriction](/Mobs/ai/goals/MoveTowardsRestriction) | | Make a mob move towards its "Restriction Point" for some Entities (for instance, the village of a Villager) |
| [MoveWithinDistanceOfTarget](/Mobs/ai/goals/MoveWithinDistanceOfTarget) | | Moves towards the target to be within a certain range | | [MoveWithinDistanceOfTarget](/Mobs/ai/goals/MoveWithinDistanceOfTarget) | | Moves towards the target to be within a certain range |
| [MoveTowardsTargetConditional](/Mobs/ai/goals/MoveTowardsTargetConditional) | | Paths to an entity that checks some conditions |
| [FollowRoute](/Mobs/ai/goals/FollowRoute) | followpath | Makes the mob follow a specific path, one time only. | | [FollowRoute](/Mobs/ai/goals/FollowRoute) | followpath | Makes the mob follow a specific path, one time only. |
| [patrol](/Mobs/ai/goals/Patrol) x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute | Makes the mob patrol between the specified locations | | [patrol](/Mobs/ai/goals/Patrol) x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute | Makes the mob patrol between the specified locations |
| [gotolocation](/Mobs/ai/goals/GoToLocation) x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) | | [gotolocation](/Mobs/ai/goals/GoToLocation) x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) |
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