fixed typo authored by Lxlp's avatar Lxlp
...@@ -56,8 +56,8 @@ This zombie would attack players, and walk around randomly when not targeting an ...@@ -56,8 +56,8 @@ This zombie would attack players, and walk around randomly when not targeting an
| moveindoors | | | | moveindoors | | |
| [movethroughvillage](/Mobs/ai/goals/movethroughvillager) | | | | [movethroughvillage](/Mobs/ai/goals/movethroughvillager) | | |
| [movetoblock](/Mobs/ai/goals/movetoblock)| | Makes the mob go towards a specific type of block | | [movetoblock](/Mobs/ai/goals/movetoblock)| | Makes the mob go towards a specific type of block |
| [movetolava](/Mobs/ai/goals/movetowater) | | Makes the mob move towards lava | | [movetolava](/Mobs/ai/goals/movetolava) | | Makes the mob move towards lava |
| [movetowater](/Mobs/ai/goals/movetolava) | | Makes the mob move towards water | | [movetowater](/Mobs/ai/goals/movetowater) | | Makes the mob move towards water |
| movetowardsrestriction | | | | movetowardsrestriction | | |
| [MoveTowardsConditional](/Mobs/ai/goals/movetowardsconditional)<br>**[Premium-only]** | | Causes the mob to move towards a target based on provided conditions. | | [MoveTowardsConditional](/Mobs/ai/goals/movetowardsconditional)<br>**[Premium-only]** | | Causes the mob to move towards a target based on provided conditions. |
| patrol x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute | Makes the mob patrol between the specified locations | | patrol x1,y1,z1;x2,y2,z2;x3,y3,z3;… | patrolroute | Makes the mob patrol between the specified locations |
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