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fixed error with opendoor link
authored
Oct 08, 2025
by
Lxlp
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Mobs/Custom-AI.md
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@@ -29,7 +29,7 @@ This zombie would attack players, and walk around randomly when not targeting an
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@@ -29,7 +29,7 @@ This zombie would attack players, and walk around randomly when not targeting an
|
[
float
](
/Mobs/ai/goals/Float
)
| swim | Makes the mob swim in water/not |
|
[
float
](
/Mobs/ai/goals/Float
)
| swim | Makes the mob swim in water/not |
|
[
lookatplayers
](
/Mobs/ai/goals/lookatplayers
)
| | The mob will look at nearby players |
|
[
lookatplayers
](
/Mobs/ai/goals/lookatplayers
)
| | The mob will look at nearby players |
|
[
LookAtTarget
](
/Mobs/ai/goals/LookAtTarget
)
| | The mob will look at its target |
|
[
LookAtTarget
](
/Mobs/ai/goals/LookAtTarget
)
| | The mob will look at its target |
|
[
opendoor
](
/
/
Mobs/ai/goals/OpenDoor
)
| opendoors | The mob will open doors it runs into and close the door behind it |
|
[
opendoor
](
/Mobs/ai/goals/OpenDoor
)
| opendoors | The mob will open doors it runs into and close the door behind it |
|
[
randomlookaround
](
/Mobs/ai/goals/RandomLookAround
)
| lookaround | The mob will randomly look around |
|
[
randomlookaround
](
/Mobs/ai/goals/RandomLookAround
)
| lookaround | The mob will randomly look around |
|
[
gotospawnlocation
](
/Mobs/ai/goals/gotospawn
)
| gotospawn | Mob will pathfind to its spawn location |
|
[
gotospawnlocation
](
/Mobs/ai/goals/gotospawn
)
| gotospawn | Mob will pathfind to its spawn location |
|
[
doNothing
](
/Mobs/ai/goals/doNothing
)
<br>
**[Premium-only]**
| | Causes the mob to do nothing if conditions are met. |
|
[
doNothing
](
/Mobs/ai/goals/doNothing
)
<br>
**[Premium-only]**
| | Causes the mob to do nothing if conditions are met. |
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