@@ -33,15 +33,8 @@ This zombie would attack players, and walk around randomly when not targeting an
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@@ -33,15 +33,8 @@ This zombie would attack players, and walk around randomly when not targeting an
| closedoors | restrictopendoor | Not sure what this one does |
| closedoors | restrictopendoor | Not sure what this one does |
| randomlookaround | lookaround | The mob will randomly look around |
| randomlookaround | lookaround | The mob will randomly look around |
| [gotospawnlocation](/Mobs/ai/goals/gotospawn) | gotospawn | Mob will pathfind to the its spawn location |
| [gotospawnlocation](/Mobs/ai/goals/gotospawn) | gotospawn | Mob will pathfind to the its spawn location |
| fleeConditional(/Mobs/ai/goals/fleeconditional) **[Premium-only]** | fleeIf | Causes the mob to flee based on provided conditions. Safe speed is required for distanes greater than 5. |
| [fleeConditional](/Mobs/ai/goals/fleeconditional)<br>**[Premium-only]** | fleeIf | Causes the mob to flee based on provided conditions. Safe speed is required for distanes greater than 5. |
| doNothing **[Premium-only]** | | Causes the mob to do nothing if conditions are met. |
| doNothing<br>**[Premium-only]** | | Causes the mob to do nothing if conditions are met. |