added zombieattack aigoal authored by Lxlp's avatar Lxlp
...@@ -51,7 +51,8 @@ This zombie would attack players, and walk around randomly when not targeting an ...@@ -51,7 +51,8 @@ This zombie would attack players, and walk around randomly when not targeting an
| [fleefaction](/Mobs/ai/goals/fleefaction) | runfromfaction | Causes the mob to avoid entities in a given faction | | [fleefaction](/Mobs/ai/goals/fleefaction) | runfromfaction | Causes the mob to avoid entities in a given faction |
| [fleesun](/Mobs/ai/goals/fleesun) | | The mob will hide in the shade when the sun it out | | [fleesun](/Mobs/ai/goals/fleesun) | | The mob will hide in the shade when the sun it out |
| [fleeConditional](/Mobs/ai/goals/fleeconditional)<br>**[Premium-only]** | fleeIf | Causes the mob to flee based on provided conditions. Safe speed is required for distances greater than 5 | | [fleeConditional](/Mobs/ai/goals/fleeconditional)<br>**[Premium-only]** | fleeIf | Causes the mob to flee based on provided conditions. Safe speed is required for distances greater than 5 |
| spiderattack | | Uses the attack a spider would (doesn't seem any different from a meleeattack) | | spiderattack | | Uses the attack a spider would |
| zombieattack | | Zombie melee attack |
| [leapattarget](/Mobs/ai/goals/leapattarget) | | Makes the mob leap at its target | | [leapattarget](/Mobs/ai/goals/leapattarget) | | Makes the mob leap at its target |
| moveindoors | | | | moveindoors | | |
| [movethroughvillage](/Mobs/ai/goals/movethroughvillager) | | | | [movethroughvillage](/Mobs/ai/goals/movethroughvillager) | | |
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