Added goal arguments to rangedattack and bowattack authored by Phillip's avatar Phillip
...@@ -23,7 +23,7 @@ This zombie would attack players, and walk around randomly when not targeting an ...@@ -23,7 +23,7 @@ This zombie would attack players, and walk around randomly when not targeting an
**All Mobs** **All Mobs**
| AI Goal | Aliases | Description | | AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- | |------------------------------------|------------------|----------------------------------------------------------------------------------------------------------|
| clear | reset | Removes the AI from the mob | | clear | reset | Removes the AI from the mob |
| breakdoors | | Causes the mob to break down doors it runs into | | breakdoors | | Causes the mob to break down doors it runs into |
| eatgrass | | Makes the mob occasionally… eat grass | | eatgrass | | Makes the mob occasionally… eat grass |
...@@ -46,7 +46,7 @@ AIGoalSelectors: ...@@ -46,7 +46,7 @@ AIGoalSelectors:
**Creatures Only** **Creatures Only**
| AI Goal | Aliases | Description | | AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- | |-------------------------------------|------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| avoidcreepers | | Causes the mob to avoid Creepers | | avoidcreepers | | Causes the mob to avoid Creepers |
| avoidskeletons | | Causes the mob to avoid Skeletons | | avoidskeletons | | Causes the mob to avoid Skeletons |
| avoidzombies | | Causes the mob to avoid Zombies | | avoidzombies | | Causes the mob to avoid Zombies |
...@@ -69,26 +69,26 @@ AIGoalSelectors: ...@@ -69,26 +69,26 @@ AIGoalSelectors:
| gotolocation x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) | | gotolocation x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) |
| gotoowner # | | Makes the mob move towards its owner when beyond a certain distance (defaults to 5 blocks,Notice Followrange must more than the distance between location and mob) | | gotoowner # | | Makes the mob move towards its owner when beyond a certain distance (defaults to 5 blocks,Notice Followrange must more than the distance between location and mob) |
| gotoparent | | Makes the mob move towards its parent mob | | gotoparent | | Makes the mob move towards its parent mob |
| panicWhenOnFire | panic | Run around panicking when on fire and look for water | panicWhenOnFire | panic | Run around panicking when on fire and look for water |
| randomFly | | Fly around randomly | | randomFly | | Fly around randomly |
**Creepers Only** **Creepers Only**
| AI Goal | Aliases | Description | | AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- | |--------------|----------------|-----------------------------------------------|
| creeperswell | creeperexplode | Make a creeper want to explode on its target. | | creeperswell | creeperexplode | Make a creeper want to explode on its target. |
**Ranged Entities Only** **Ranged Entities Only**
| AI Goal | Aliases | Description | | AI Goal | Aliases | Description |
| ----------------- | ----------------------- | ----------------------------------------------------- | |--------------------------------------------|---------------------|----------------------------------|
| arrowattack | | Projectile attack (shooting a bow for a skeleton) | | [rangedattack](/Mobs/ai/goals/arrowattack) | arrowattack | A basic ranged/projectile attack |
| skeletonbowattack | bowshoot, bowmaster | Draw the bow and shoot the arrow | | [bowattack](/Mobs/ai/goals/bowattack) | bowshoot, bowmaster | An advanced bow attack. |
**Piglins and Pillagers Only** **Piglins and Pillagers Only**
| AI Goal | Aliases | Description | | AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- | |----------------|---------|------------------------|
| crossbowAttack | | attack with a crossbow | | crossbowAttack | | attack with a crossbow |
**AI Target Selectors** **AI Target Selectors**
...@@ -115,7 +115,7 @@ SuperMob: ...@@ -115,7 +115,7 @@ SuperMob:
**All Creatures** **All Creatures**
| AI Goal | Aliases | Description | | AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- | |---------------------------------------------|-------------------------------|----------------------------------------------------------------|
| clear | | Special Option. Clears all of the mob's AI. | | clear | | Special Option. Clears all of the mob's AI. |
| attacker | hurtbytarget, damager | Targets whatever attacks the mob | | attacker | hurtbytarget, damager | Targets whatever attacks the mob |
| monsters | | Targets monsters. | | monsters | | Targets monsters. |
...@@ -137,7 +137,7 @@ AITargetSelectors: ...@@ -137,7 +137,7 @@ AITargetSelectors:
**All Creatures(Faction Support)** **All Creatures(Faction Support)**
| AI Goal | Description | | AI Goal | Description |
| ------------- | ----------------------------------------------------- | |----------------------------------------|--------------------------------------------------------|
| OtherFaction | Targets ANY entities that are in a different faction. | | OtherFaction | Targets ANY entities that are in a different faction. |
| OtherFactionMonsters | Targets any monsters that are in a different faction. | | OtherFactionMonsters | Targets any monsters that are in a different faction. |
| OtherFactionVillagers | Targets any villagers that are in a different faction. | | OtherFactionVillagers | Targets any villagers that are in a different faction. |
...@@ -156,6 +156,6 @@ This will force a mob to attack mobs only in the “undead” faction. ...@@ -156,6 +156,6 @@ This will force a mob to attack mobs only in the “undead” faction.
**Tameable Creatures** **Tameable Creatures**
| AI Goal | Description | | AI Goal | Description |
| ------------- | ----------------------------------------------------- | |---------------|-------------------------------------------|
| ownerattacker | Targets whatever attacks the mob's owner. | | ownerattacker | Targets whatever attacks the mob's owner. |
| ownertarget | Targets whatever the mob's owner attacks. | | ownertarget | Targets whatever the mob's owner attacks. |
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