| avoidcreepers | | Causes the mob to avoid Creepers |
| avoidcreepers | | Causes the mob to avoid Creepers |
| avoidskeletons | | Causes the mob to avoid Skeletons |
| avoidskeletons | | Causes the mob to avoid Skeletons |
| avoidzombies | | Causes the mob to avoid Zombies |
| avoidzombies | | Causes the mob to avoid Zombies |
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@@ -69,26 +69,26 @@ AIGoalSelectors:
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@@ -69,26 +69,26 @@ AIGoalSelectors:
| gotolocation x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) |
| gotolocation x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) |
| gotoowner # | | Makes the mob move towards its owner when beyond a certain distance (defaults to 5 blocks,Notice Followrange must more than the distance between location and mob) |
| gotoowner # | | Makes the mob move towards its owner when beyond a certain distance (defaults to 5 blocks,Notice Followrange must more than the distance between location and mob) |
| gotoparent | | Makes the mob move towards its parent mob |
| gotoparent | | Makes the mob move towards its parent mob |
| panicWhenOnFire | panic | Run around panicking when on fire and look for water
| panicWhenOnFire | panic | Run around panicking when on fire and look for water |