Added YAML formatting to make it look pretty authored by Amy's avatar Amy
......@@ -7,7 +7,7 @@ Note: Certain goals will not work correctly if the world is in peaceful mode.
Example:
```
```yaml
SuperMob:
Type: zombie
Health: 200
......@@ -37,7 +37,7 @@ This zombie would attack players, and walk around randomly when not targeting an
| doNothing **[Premium-only]** | | Causes the mob to do nothing if conditions are met. |
FleeConditional Example:
```
```yaml
AIGoalSelectors:
- clear
- fleeConditional{distance=5;speed=2;safespeed=2;conditions=[ - inlineofsight true ]}
......@@ -100,7 +100,7 @@ Target Selectors are used with the AITargetSelectors field and determine what mo
Example:
```
```yaml
SuperMob:
Type: zombie
Health: 200
......@@ -128,7 +128,7 @@ SuperMob:
| nearestConditionalTarget **[Premium-only]** | nearestConditional, nearestIf | Targets the nearest entity that meets the conditions provided. |
NearestConditionalTarget Example:
```
```yaml
AITargetSelectors:
- clear
- nearestConditionalTarget{conditions=[
......@@ -149,7 +149,7 @@ AITargetSelectors:
Example:
```
```yaml
AITargetSelectors:
- SpecificFaction undead
```
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