another typo :3 authored by Amy's avatar Amy
...@@ -52,7 +52,7 @@ This zombie would attack players, and walk around randomly when not targeting an ...@@ -52,7 +52,7 @@ This zombie would attack players, and walk around randomly when not targeting an
| [fleewolf](/Mobs/ai/goals/fleewolf) | runfromwolves | Causes the mob to avoid wolves | | [fleewolf](/Mobs/ai/goals/fleewolf) | runfromwolves | Causes the mob to avoid wolves |
| [fleefaction](/Mobs/ai/goals/fleefaction) | runfromfaction | Causes the mob to avoid entities in a given faction | [fleefaction](/Mobs/ai/goals/fleefaction) | runfromfaction | Causes the mob to avoid entities in a given faction
| [fleesun](/Mobs/ai/goals/fleesun) | | The mob will hide in the shade when the sun it out | | [fleesun](/Mobs/ai/goals/fleesun) | | The mob will hide in the shade when the sun it out |
| [fleeConditional](/Mobs/ai/goals/fleeconditional)<br>**[Premium-only]** | fleeIf | Causes the mob to flee based on provided conditions. Safe speed is required for distanes greater than 5. | | [fleeConditional](/Mobs/ai/goals/fleeconditional)<br>**[Premium-only]** | fleeIf | Causes the mob to flee based on provided conditions. Safe speed is required for distances greater than 5. |
| spiderattack | | Uses the attack a spider would (doesn't seem any different from a meleeattack) | | spiderattack | | Uses the attack a spider would (doesn't seem any different from a meleeattack) |
| [leapattarget](/Mobs/ai/goals/leapattarget) | | Makes the mob leap at its target | | [leapattarget](/Mobs/ai/goals/leapattarget) | | Makes the mob leap at its target |
| moveindoors | | | | moveindoors | | |
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