See [firework](/Items/Firework) for a break-down for each of its options.
```yml
example_item:
Id:firework
Firework:
Colors:
-255,0,255
-0,0,0
FadeColors:
-200,0,0
Flicker:true
Trail:true
```
### **ItemVersion**
### **ItemVersion**
### **CRUCIBLE ONLY **
### **CRUCIBLE ONLY **
Updates the item on MM reload when ItemVersion differs.
Updates the item on MM reload when ItemVersion differs.
This allows you to update items when MM reloads by changing the ItemVersion. If you haven't reset your config.yml in a while, then this feature requires the following to be added to the config.yml:
This allows you to update items when MM reloads by changing the ItemVersion. If you haven't reset your config.yml in a while, then this feature requires the following to be added to the MythicCrucible config.yml:
```yml
```yml
ItemUpdating:
ItemUpdating:
...
@@ -305,21 +321,6 @@ yet_another_example_item:
...
@@ -305,21 +321,6 @@ yet_another_example_item:
The second sword will replace the first sword with the updated lore whenever a player interacts with it in their inventory.
The second sword will replace the first sword with the updated lore whenever a player interacts with it in their inventory.
### Firework
Sets several firework or firework_charge items.
See [firework](/Items/Firework) for a break-down for each of its options.