Updated banner layers authored by Phillip's avatar Phillip
Banner Layers
=============
![image](uploads/204528492902aa041447fe90880071d8/image.png)
To make complex banner items in MythicMobs, you can use the following syntax. There is no hard limit placed by MythicMobs on the number of banner layers you can use and you can go past the vanilla maximum of 6 layers set by Minecraft using this. However going past 6 layers may cause unusual behavior and/or lag.
To make complex banner items in MythicMobs, you can use the following syntax.
There is no hard limit placed by MythicMobs on the number of banner layers you can use, and you can go past the vanilla maximum of 6 layers set by Minecraft using this.
However, going past 6 layers may cause unusual behavior and/or lag.
Banner layers are also applicable to shields.
Syntax
------
```
```yml
Banner:
Id: <banner/shield>
#For Banners, the base color is set by the item ID
#For Banners, the base color is set by the item ID
BannerLayers:
- <color> <pattern>
- <color> <pattern>
......@@ -20,6 +19,9 @@ Banner:
Patterns
--------
A list of available [patterns](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/banner/PatternType.html) can be found on the spigot javadocs.
<!--
| **Patterns** | |
|--------------------------|-----------------------|
| BASE | SQUARE\_BOTTOM\_LEFT |
......@@ -43,13 +45,14 @@ Patterns
| RHOMBUS\_MIDDLE | BRICKS |
| SKULL | GLOBE |
| PIGLIN | |
-->
Examples
--------
```
```yml
SkeletonKingBannerShield:
Id: shield
Display: '&4Skeleton King<&sq>s Banner'
Display: <dark_red>Skeleton King's Banner</dark_red>
BannerLayers:
- RED BASE
- WHITE CURLY_BORDER
......@@ -59,10 +62,10 @@ SkeletonKingBannerShield:
- YELLOW STRIPE_TOP
- BLACK TRIANGLES_TOP
```
```
```yml
SkeletonKingBanner:
Id: orange_banner
Display: '&4Skeleton King<&sq>s Banner'
Display: <dark_red>Skeleton King's Banner</dark_red>
BannerLayers:
- RED BASE
- WHITE CURLY_BORDER
......
......