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MythicMobs MythicMobs
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  • MythicCraft
  • MythicMobsMythicMobs
  • Issues

  • Open 165
  • Closed 1,078
  • All 1,243
New issue
  • Priority Created date Last updated Milestone due date Due date Popularity Label priority Manual
  • How can i make my custom mobs wear items from different plugins and is it even possible?
    #1253 · created Aug 12, 2023 by Profix274
    • 0
    updated Aug 12, 2023
  • Damage mechanic broke with the lastest build dev
    #1252 · created Aug 11, 2023 by Jesus beltran
    • CLOSED
    • 0
    updated Sep 11, 2023
  • lastest build Damage modifiers are not working
    #1251 · created Aug 11, 2023 by Jesus beltran
    • CLOSED
    • 0
    updated Sep 11, 2023
  • Togglelever not supporting location targeters or placeholders.
    #1250 · created Aug 11, 2023 by Dant35tra5t   Could Not Replicate
    • CLOSED
    • 2
    updated Sep 15, 2023
  • Projectile deviation
    #1249 · created Aug 09, 2023 by LavosKore   Could Not Replicate
    • CLOSED
    • 0
    updated Sep 15, 2023
  • PreventSlimeSplit option broken with "Despawn: False" on all branches of MM.
    #1248 · created Aug 08, 2023 by Dant35tra5t
    • 0
    updated Aug 08, 2023
  • Update Javadocs
    #1247 · created Aug 06, 2023 by Rickylachow
    • CLOSED
    • 1
    updated Sep 15, 2023
  • Projectiles trespassing blocks
    #1246 · created Aug 03, 2023 by zCrimsonAxel
    • 1
    • 0
    updated Aug 03, 2023
  • Block mask only air and no air settings don't work
    #1245 · created Aug 03, 2023 by Sixsoul   Could Not Replicate
    • CLOSED
    • 1
    updated Sep 15, 2023
  • RandomSpawns hates conditions, and now so do I.
    #1244 · created Aug 03, 2023 by Dant35tra5t
    • 4
    • 4
    updated Aug 10, 2023
  • Entitytype condition for randomspawns not working on villagers
    #1243 · created Aug 01, 2023 by Sixsoul
    • CLOSED
    • 1
    updated Aug 03, 2023
  • Structure conditon not working for randomspawns
    #1242 · created Aug 01, 2023 by Sixsoul
    • CLOSED
    • 1
    updated Aug 03, 2023
  • [suggestion] Add option for the Bee mob type to not take damage in water
    #1241 · created Jul 31, 2023 by SenorFlamingo   Feature Already Exists
    • CLOSED
    • 1
    updated Sep 18, 2023
  • MIR malfunctioning on certain builds.
    #1240 · created Jul 31, 2023 by Dant35tra5t   Could Not Replicate
    • CLOSED
    • 1
    updated Sep 15, 2023
  • using `\n` for newlines bug
    #1239 · created Jul 29, 2023 by Niinnee
    • 0
    updated Jul 29, 2023
  • Certain vanilla overrides produce console spam "Found with mobtype but does not match"
    #1238 · created Jul 28, 2023 by Dant35tra5t
    • CLOSED
    • 3
    • 2
    updated Sep 13, 2023
  • Distance condition not working with @target targeter
    #1237 · created Jul 27, 2023 by Jesus beltran   Incomplete information
    • CLOSED
    • 1
    updated Sep 18, 2023
  • Options ReinforcementsChance: 0 not working
    #1236 · created Jul 27, 2023 by xuandattnvn1995   Could Not Replicate Incomplete information
    • CLOSED
    • 1
    updated Sep 18, 2023
  • Biometype and biomes conditions borks random spawns in some builds.
    #1235 · created Jul 25, 2023 by Dant35tra5t   Could Not Replicate
    • CLOSED
    • 1
    • 3
    updated Sep 18, 2023
  • globalscore condition doesn't work with Random Spawns
    #1234 · created Jul 25, 2023 by Gecy
    • 0
    updated Jul 25, 2023
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