[suggestion] string placeholder & parameter support in material argument
Summary
for stuff like proj bullets, particles, etc where spigot material is given. This exists already for equip/giveitem/takeitem mechanics.
Usage
- particles{p=block_crack;material=<skill.var.blocktype>;a=80;hs=0.5;vs=0.5} @forward{f=2;lockpitch=true}
Value
ability to have skills dynamically change aspects of it's effects or visuals based on parameters set or variables.
Priority
medium/same level as other skill parameter/placeholder related suggestions
Implementation
apply methods for all material arguments to support string placeholders