Highest Threat sorting doesn't work
Summary
I try to give the glowing effect to the player that's done the most damage, but it's giving it to me even tho I didn't damage the mob at all
Steps to reproduce
Well I use this mob
WhiseOne:
Type: ZOMBIE
Display: '&d&n&lWhise One'
Health: 15
Damage: 1
Skills:
- potion{t=glowing} @server{limit=1;sort=HIGHEST_THREAT} ~onDeath
Modules:
ThreatTable: true
ImmunityTable: true
Options:
PreventSunburn: true
NoDamageTicks: 20
AlwaysShowName: true
MovementSpeed: 0.3
MaxCombatDistance: 25
PreventOtherDrops: true
Current behavior
My mob always gives me the potion effect even though I did the lowest damage or none at all.
Intended correct behavior
I think it should give the player with the most damage the potion effect only.
[11:47:37] [Server thread/INFO]: One_Life issued server command: /mm mobs spawn WhiseOne
[11:47:40] [Async Chat Thread - #97/INFO]: [100] [Owner] One_Life ? just kill it
[11:47:41] [Server thread/INFO]: iamtea issued server command: /spawn
[11:47:48] [Server thread/INFO]: Named entity EntityZombie['Whise One'/3744, uuid='73ecc2d9-7839-4267-b474-8c4730c50864', l='ServerLevel[bossWorld]', x=12.02, y=53.00, z=-25.05, cpos=[0, -2], tl=232, v=true, rR=null] died: Whise One was slain by LexiLoveChez using [Beginner Axe [8]]
[11:47:53] [Async Chat Thread - #97/INFO]: [100] [Owner] One_Life ? hmm
[11:47:54] [Async Chat Thread - #97/INFO]: [100] [Owner] One_Life ? okay ty
[11:47:57] [Async Chat Thread - #97/INFO]: [10] [Miner] LexiLoveChez ? np :)
This is the snippet where the mob is spawned and died