Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 144
    • Issues 144
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Issues
  • #718

Closed
Open
Created Feb 21, 2022 by drago 967@drago967

Using the dir attribute in the particle mechanic causes some particles to not appear

Some particles will not appear when the dir attribute is used on the particle mechanic. For example, using reddust in the following code will cause the reddust to not appear:

  • effect:particles{p=reddust;a=10;d=true;dir=0,0.1,0;s=1} @self

However, if we replace this with flame particles instead, the particle will appear.

  • effect:particles{p=flame;a=10;d=true;dir=0,0.1,0;s=1} @self

Effect of this second line of code is shown in the screenshots added to this. 2022-02-20_23.25.42

2022-02-20_23.25.42_2

2022-02-20_23.25.42_3

2022-02-20_23.25.42_4

Edited Feb 21, 2022 by drago 967
Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking