mmodamage mechanic from mobs

Summary

I would like the mmodamage mechanic to be usable from mobs. Currently it is not usable, because mobs do not have the required mmo stats to cast off of.

Usage

It would be used so that mobs can interact with the mmo stat system.

Value

This would allow mobs to deal damage directly reduceable by defense, block, dodge, and all other mmocore stats.

Priority

Priority is medium. It is not very important, but it's probably very easy to do for good benefit.

Implementation

It could probably be done by adding a fallback default value if the caster does not have these stats.