Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 132
    • Issues 132
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Issues
  • #563

Closed
Open
Created Sep 28, 2021 by Nailm@Akiranya

NPE when player being attacked by boss

Summary

As the title. See below for repos and logs.

Steps to reproduce

When the boss (Alpha_spider) attacks a player, an exception will be thrown on the console

  1. Spawn the boss: id: Alpha_spider
  2. Let the boss attack players
  3. Each attack generates a NPE on the console

My combined MM config files: https://pastebin.com/fjDQ3qaJ

Current behavior

There will be a NPE if the boss attacks players.

Intended correct behavior

There should not be NPE when the boss attacks players.

Server log file

https://pastebin.com/Z5JhxgwT (contains the logs of NPEs)

Debug log snippet

https://pastebin.com/Z5JhxgwT (the same as the server log file)

Proposed fixes

I have no idea, sorry.

Edited Sep 28, 2021 by Nailm
Assignee
Assign to
5.0.0
Milestone
5.0.0
Assign milestone
Time tracking