Ammo Issue with MM 4.12, Crucible 3583
Summary
ammo-based weapons are not able to run their reload skill it seems.
Steps to reproduce
AdoptOpenJDK 11 This server is running Airplane version git-Airplane-"a13c511" (MC: 1.16.5) MM 4.12, Crucible build 3583
below is a closed Discord Ticket working with @JackWalms; might give some context and all pastebins are in here as well.
Current behavior
the default color for unformatted name+lore changed either when I updated my server jar or when MM/Crucible was updated, could this be related in some way? (used to be yellow name+purple lore, now is all white.)
when attempting to use the reloadammo skill; item instead fires reload-empty skill which assumes I have no ammo in inv.
Intended correct behavior
MM or Crucible should correctly ID the ammo itemstack and reload, in order to pew pew.
Server log file
Can re-setup the test server if this is needed; but that environment is currently down for 1.17 testing.
Debug log snippet
Proposed fixes
Unsure of the possible implications of this, but I've noticed the NBT format for ammo items is quite different from typical Crucible items (MYTHICTYPE tag), also wondering if perhaps something to do with PDC relationships with these items could be at fault for not playing nice with name/lore formatting, etc?
apologies if this is old news by now; but I just got around to getting this ticket made up with IRL things.