Lib's Disguises mob name bug
Hi there, i tried the option to disguise a mob but there is a problem:
the original mob:
the name of the mob has been displayed 2 times and when i tried to push the mob, the first 2 lines do not follow:
Do you know what to do to fix this ?
here my config of the mob:
Bandit1:
Type: ZOMBIE
Display: '&7[1] BANDIT'
Modules:
ThreatTable: true
Health: 160
Damage: 28
Armor: 72
Disguise:
Type: Player
Player: 'Bandit'
Skin: 'Mr_Szymonowy'
Burning: false
Blocking: true
Invisible: false
ShowName: false
Sneaking: false
Sprinting: false
ModifyBoundingBox: false
Skills:
- skill{s=RemoveIfNoPlayer2} ~onTimer:10
- runaitargetselector{target=players} ~onTimer:10 1
- setvariable{var=Lootsplosion;scope=target;value=5} @Self ~onSpawn
Options:
AlwaysShowName: false
ShowHealth: false
Despawn: false
KnockbackResistance: 1
MovementSpeed: 0.3
MaxCombatDistance: 50
AttackSpeed: 1
PreventOtherDrops: true
Silent: true
Persistent: true
PreventSunburn: true
FollowRange: 10
NoDamageTicks: 0
PreventRandomEquipment: true
PreventRenaming: true