The @Ring targeter doesn't target locations in a proper "ring".
Summary
- Currently, the @ring targeter doesn't target locations in a ring like the effect:particlering mechanic does.
- Image for a better idea of what I mean: https://gyazo.com/5909c490a2e684b3bde13b68c5e4a34d
- The blue is the effect:particlering ring, and the red is the @ring targeter ring.
Steps to reproduce
- Reproduction is simple, use the @ring targeter to place particles around the mob.
- Use the effect:particlering mechanic to create another ring around the mob for reference.
- Mob Pastebin (contains the skills too): https://pastebin.com/xPGcVWsS
Current behavior
- The @ring targeter, rather than targetting in a ring, appears to select the corners of the blocks the ring would intersect.
- This results in the ring being very angular rather than smooth.
Intended correct behavior
- The @ring targeter should target locations similarly to the effect:particlering mechanic, only it can be used for skill targeting.
Server log file
latest.log : https://pastebin.com/bGXvfwNp
Debug log snippet
log : https://pastebin.com/4FRnAntC
Proposed fixes
- Ideally, the @ring targeter would target locations the same way the effect:particlering mechanic does.
- As it is now, the targeter is incredibly unreliable for using it the way it was intended to be used.