Suggestion: Disguises Color Option

Summary

It would be cool to have a color option for sheep disguises. Libsdisguises already features this option with setColor #.

Usage

We could disguise Wolves as Sheep and let them turn red if the get aggro. Or we could create a Boss wich has the Jeb funktion without having to name him jeb

Value

It will give users so much more playspace regarding aggresive passive mobs. And it would be quite fun!

Priority

Id say it would be high priority since it shouldn't be to hard to include, but i could be wrong

Implementation

(Mobfile) Disguise: Type: SHEEP Color: GREEN

(Skill) Skills:

  • disguise{d=SHEEP,color=RED} ~onEnterCombat
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