Mobs Become Untracked After Restarts
Summary
We have certain mobs that become untracked by MythicMobs and loose their properties, such as our specified loot drops and disguises. They keep their names but look like vanilla mobs and become incompatible with MM commands. Here's an example:
Steps to reproduce
We haven't been able to recreate it on any localhost or testing servers but we do know it happens when the when the server restarts. Here are our spawners and mobs that have been affected:
Current behavior
Mobs spawned prior to restarts are becoming undisguised and unrecognised by MythicMobs after restarts. These unrecognised mobs are exempt from Mythic Mobs commands, such as /mm m killall <radius>
, drop vanilla loot and don't abide by spawner limits. We are also seeing this issue with our random spawns which are also becoming untracked and losing their properties.
Intended correct behavior
What should happen is that our mobs should remain tracked by MythicMobs after restarts. The mobs should stay disguised, be compatible with MythicMobs commands, abide by spawner limits and drop the loot we specified instead of vanilla drops upon death.
Server log file
Debug log snippet
We are unable to trigger this bug on command and it only seems to happen on server restarts.