Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 144
    • Issues 144
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Issues
  • #290

Closed
Open
Created Jan 28, 2021 by xlsalvolx@xlsalvolx

summon with @targetlocation will bypass translucent blocks

Summary Summoning any mob using the @targetlocation targeter will spawn the mob bypassing translucent blocks

Steps to reproduce

  1. Use the skill i put in this item: https://pastebin.com/vhUnssS7
  2. Use this mob (or any other mob, this is the one i used): https://pastebin.com/BGSFgdqj
  3. Try spawning the mob behind a glass wall, it will spawn it like the blocks are air

Current behavior As you can see in this video it will ignore translucent blocks and spawn the mob behdind of them like nothing was there: https://www.youtube.com/watch?v=kW2SdIByUsI&feature=youtu.be

Intended correct behavior It should spawn the mob accounting for the glass wall

Server log file https://pastebin.com/CLD2EMeQ

Debug log snippet https://pastebin.com/a2mg4Zg0

Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking