Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 144
    • Issues 144
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Issues
  • #266

Closed
Open
Created Jan 14, 2021 by Tyeodor@Tyeodor👍

Cannot use commands with Mobs overriding VanillaMobs

image image I updated to the latest dev build and upgraded my server to 1.16.4. Since this I cannot use commands anymore to spawn vanilla mobs overrides. When I use /spawnmob creeper or /mm mobs spawn creeper, it only spawns the vanilla mob without showing any error in the debug or console. I tried to change the name of those mobs to ensure that mm does not treat it as an override but an separate mob. I switched for example ENDERMITE into ENDERMITE2 and this caused in a lot of error. It spawned a skeleton and spammed my console with errors. I used /spawnmob and /mm mobs spawn. https://pastebin.com/V7UE96kc https://pastebin.com/ZdPUuMgx I found out that by defining the type this error is gone but this is definitely not the default behaviour of mm. When I override a mob in the vanillamobs.yml the name alone defines the type of that mob. It is very interesting that spawneggs and the normal override by spawnevents beside chunk_gen is still working. (chunk_gen got removed and because of this mm cannot override land animals spawning anymore. Would be nice if you can find a solution for this) Hostile Mobs and sea creatures still get replaced although I cannot spawn them via command anymore.

The problem is that there is no error displayed when I use the normal commands to spawn the vanilla mobs. They simply do not get replaced anymore. I can see nothing in the debug. It seems like mm does not even hook in, which is really weird.

Edited Jan 14, 2021 by Tyeodor
Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking