Loading the mob on the local server and running the projectile disconnects the player.
Summary Loading the mob on the local server and running the projectile disconnects the player.
Steps to reproduce Created a mob that uses the projectile. https://pastebin.pl/view/bf669d2a https://pastebin.pl/view/bc418f8a Then I ran the server, summoned this mob and looked at it.
Current behavior The moment the monster uses the skill [23:19:47] [Netty Server IO #1 (closed)/ERROR]: java.lang.NullPointerException There are 10 lines out and Server thread/INFO]: [username] lost connection: Internal Exception: io.netty.handler.codec.EncoderException: java.lang. NullPointerException. Kicked. (The server is not down.)
Intended correct behavior The effect of the dragon breath ball and the squeal of a villager zombie appears every tick toward the target, and damage should occur when it hits.
Server log file https://pastebin.pl/view/9cfd1ca2
Debug log snippet https://pastebin.pl/view/fc58e2ba
Proposed fixes Since we have seen the leap in action, we expect that the appearance of the effects associated with the projectile is a condition