cancelOnQuit not working
Summary
cancelOnQuit aura option failing to prevent aura cancel on disconnect
Steps to reproduce
use aura mechanic with coq set to false
Current behavior
when disconnecting, aura is removed from player (and does not execute onEndSkill) regardless of whether coq is true or false
Intended correct behavior
when coq is true, the aura should be preserved so that the player still has it when logging back in
Server log file
(The reason for offline mode is that minecraft servers are down. It is impossible to login at the moment. I do in fact own MythicMobs license, don't worry) https://pastebin.com/2EyUTvTR
Debug log snippet
Proposed fixes
Fixes to the issue are out of my depth.