WIldcards not working on blocktypes material list
Summary
Using wildcards on conditions like onblock or onblocktype doesn't work. Using devbuild "Build 5409".
Steps to reproduce
RandomSkeletonKing:
Type: SkeletonKing
Worlds: world
Chance: 0.1
Priority: 1
Action: REPLACE
Conditions:
- outside true
- onblock{m=*_GLASS} true
Current behavior
The plugin outputs the following:
[18:10:25 WARN]: [MythicMobs] [BlockType] '*_GLASS' is not a valid block type.
Intended correct behavior
Correctly loading the blocktype with wildcard.