missile{bulletType=display} doesn't work on 1.21.4
Summary
It shoots a leather_horse_armor on a 1.21.4 server (both with and without MythicCrucible) instead of what is set as the custommodeldata. Have tested on 1.21.1 as well and on that server it does work. Same code also works on 1.21.3 with MythicCrucible.
Steps to reproduce
- missile{bulletscale=1,1,1;bulletType=display;bulletcolor=#ffffff;material=leather_horse_armor;model=1;inertia=50; oH=[ - damage{a=10;ia=true} ]; d=200;v=8.5;hp=true;sE=false;syo=0;fo=true;origin=@ModelPart{mid=sol_sprite;pid=sol_sprite_shot}} @target
Current behavior
It just shoots a leather_horse_armor instead of the sol_sprite_shot
Intended correct behavior
It should shoot the sol_sprite_shot