Disabling nameplate visibility for vanilla mobs using game packages.
Summary Me and a lot of different people wanted to make sure that the vanilla mob had a name, but the bar above the head was not displayed.
It's amazing why there's still no such thing, since I still think it's a fairly common practice, let's say, to display the name of a mob in a message or somewhere else. at the same time, specifying it in Displayname but so that there is no table overhead