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  • #1768

Closed
Open
Created Nov 11, 2024 by Ant001ne@Ant001ne-dev

particleline & particlelinering startYOffset broken

Summary

When adding a startYOffset argument to the particleline / particlelinering mechanic, the particles are looking strange:

Steps to reproduce

Using command /mm t m - particlelinering{particle=flame;ys=1;yt=1;fo=false;rr=0.1;delay=25} @forward{f=11} or by adding a particlelinering{particle=flame;ys=1;yt=1;fo=false;rr=0.1;delay=25} @target ~someTrigger skill on a mob.

Current behavior

With ys=1, it currently looks like this: image

Intended correct behavior

This picture was taken with ys=0, but with ys=1 it should look like this, but 1 block higher. image

Server log file

No errors in the logs, the server and plugin think it's working fine.

Debug log snippet

No errors in the logs, the server and plugin think it's working fine.

Proposed fixes

The targetYOffset is working fine, just make the startYOffset working like this!

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