Imported Items, When Told To, Do Not Drop Multiple Items.
Summary
When using any of the declarations to drop multiples (more than one) of an item from a Mob only 1 item ever drops. I managed to work around this issue using Droptables and specifying the amount in there but is not ideal since there are limitations and I can't use chance as precisely. Tested by Skykiller63 in the Discord and verified logs and configs to work correctly with no issues.
- MyNamedItem_A 1to2
- MyNamedItem_B 1-2
Steps to reproduce
Import an item in game and then set it as a drop in a MythicMob with the suffix drop chance of 1-2 or 1to2 or any amount.
Current behavior
The mob only ever drops one of the item despite the amount in the mobs drop config specification.
Intended correct behavior
The specified amount of items should drop e.g.) 1-2
Server log file
Debug log snippet
Proposed fixes
Unsure, @SkyKiller6363 Might have more insight into it as he has tested it.