@NearestPlayer doesn't update to NearestPlayer ~onTimer
Summary
When I target @NearestPlayer with an ~onTimer trigger, it triggers to the nearest player (presumably) when the mob spawns in, and then never updates again after that. Steps to reproduce
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Get a friend
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Have friend sit next to mob sending a message to nearestplayer on timer and spawn it
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Have friend move further away from mob, it still targets initial player
Provide a full set of steps used to reproduce the bug, including links to SEPARATE Pastebin pastes for each relevant configuration file.
Current behavior
targets player (that was closest when mob was spawned) AFTER FURTHER TESTING, it doesnt even target the closest player when it spawns... so i dont know what its targeting. it still doesnt switch targets ever. (/ mobs first target) indefinity instead of switching to nearestplayer Intended correct behavior
should switch targets to nearest player Server log file
Debug log snippet
Proposed fixes
idk force mob to consider target change to nearestplayer each trigger