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  • MythicCraft
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  • #1638

Closed
Open
Created Jun 26, 2024 by ArmonicPvP@ArmonicPvP

Teleport spreadh and speradv do not work

Summary

When using the teleport mechanic, it fails to respect the spreadv and spreadh attributes.

Steps to reproduce

You can use this mobs config:

FlameWisp:
  Type: Phantom
  Display: '&fFlame Wisp &8| &6<mob.level>'
  Health: 4
  Damage: 1.5
  MovementSpeed: 0.1
  Disguise: BAT setInvisible true
  Equipment:
  - AIR HAND
  DamageModifiers:
  - FIRE 0
  - FIRE_TICK 0
  - HOT_FLOOR 0
  - LAVA 0
  LevelModifiers:
    Health: .02
    Damage: .05
    KnockbackResistance: 0.01
    MovementSpeed: 0.001
  Options:
    Despawn: true
    AlwaysShowName: false
    DigOutOfGround: true
    PreventRenaming: false
    PreventOtherDrops: true
    Silent: true
  Skills:
  - effect:particles{p=flame;yOffset=1} @self ~onTimer:2
  - ignite{ticks=60} @trigger ~onAttack
  - teleport{spreadh=5;spreadv=5} @self ~onAttack
  - sound{s=block.fire.extinguish;p=random(1.0, 2.0)} @self ~onDeath
  Drops:
  - mmoitems{type=CONSUMABLE;id=FIRE_ESSENCE} 1 .01
  - blaze_powder 0-1 1
  - exp 3 1

Current behavior

Currently, it will teleport the mob directly onto the player, ignoring spread.

Intended correct behavior

The intended behavior is that it would teleport the mob within 5 blocks vertically and horizontally of the player. https://git.mythiccraft.io/mythiccraft/MythicMobs/-/wikis/skills/mechanics/teleport

Server log file

https://pastebin.com/2M540i98

Debug log snippet

I created TestWisp which is identical to my provided above except with using onTimer instead of onAttack.

https://pastebin.com/SF4pvnsx

Proposed fixes

The proposed fix would be for spreadh and spreadv to be respected attributes. It seems as if the unsafe attribute is possibly always defaulting to true, even when set to false, but I am not sure.

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