Mob will lose glow after player running away from it, and cant display again when come back

Summary

Mob will lose glow after player running away from this mob by using glow mechanic
and cant glow when player come back, cant get glow again though glow mechanic
even if define glow's audience attribute to world

Steps to reproduce

/mm t m - glow{d=11111;audience=world} @eiw, then run away from this mob, and come back again immediately

Current behavior

Mob cant glow again

Intended correct behavior

Describe what you think should happen instead of the bug.

Server log file

https://pastebin.com/YjMG4ywN

Debug log snippet

https://pastebin.com/qph2pScL

Proposed fixes

fix audience for glow mechanic Problem

Edited May 14, 2024 by SharkGirl kunjang
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