Wrong damage being displayed with fancy drops
Summary Damage done in chat/holograms with Fancy Drops is wrong.
Describe the bug encountered in detail.
Steps to reproduce Kill mob, look at damage.
Provide a full set of steps used to reproduce the bug, including links to SEPARATE Pastebin pastes for each relevant configuration file.
Current behavior Damage displays wrong damage done after mob dies. If the mob has 2000 HP and 2 people are fighting it, there damage is like 200, 152. That doesn't add up to 2000 HP. MythicAnnouncer seems to work just fine if I used their damage chat option.
Describe what happens currently, while the bug is affecting your server.
Intended correct behavior Suppose to show similar damage to mobs health. So if player 1 has 1300 damage, player 2 should have about 700 damage if the mob has 2000 HP.
Describe what you think should happen instead of the bug.
Server log file No errors in log..
Provide a link to a Pastebin paste with a copy of your server's latest.log file from startup to "Done!" AND includes a player connecting.
Debug log snippet https://pastebin.com/6XpDeaSq
Provide a link to a Pastebin paste with an excerpt of your latest.log file that includes debug output where you trigger the bugged behavior.
Proposed fixes No bugged information. Maybe MM doesn't register damage properly. Best thing I can say is test yourself.
Describe what you think the issue or any potential fixes may be.
Config: https://pastebin.com/p3Nf35uL