onDamaged aura damageMultiplier doesn't work

Summary

Damaging entity with onDamaged aura applied with damage mechanic does not account for damageMultiplier attribute.

Steps to reproduce

Provide a full set of steps used to reproduce the bug, including links to SEPARATE Pastebin pastes for each relevant configuration file.

Current behavior

Skill below returns ~10 damage when casted

 Damage_Debug:
   Skills:
   - onDamaged{d=200;m=0.5}
   - damage{a=10} 

But using damageSub attribute like in example below works correctly

 Damage_Debug_Sub:
   Skills:
   - onDamaged{d=200;sub=5}
   - damage{a=10}

Intended correct behavior

DamageMultiplier should affect incoming damage from damage mechanic

Server log file

Debug log snippet

Proposed fixes

Edited Mar 21, 2024 by Contik UA
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