damageamount Condition does not work for onDamaged trigger.

Title, tested using a crucible item with:

  - message{m="more than 5 , <skill.var.damage-amount>";sync=true} @self ~onDamaged ?damageamount{amount=>5}

Even when taking damage greater than 5, ./damage @p 15 for instance, the message would not send. Also tested as a regular non-inline condition, neither approach worked.

Edited Mar 03, 2024 by IonTech
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