FancyDrops - permission mechanic
Summary
Please add a new mechanic to FancyDrops, which is the law. A similar mechanic was present in the predecessor (pandeloot); it is a very useful thing when specifying drops
Usage
;permission=drop.1;
- mmoitems:CZERWONA_POTKA_1{type=CONSUMABLE;permission=drop.1;damage=25%;hologram=&f%player%} 0.1
Value
For me personally, this is a mechanic without which I cannot properly set up drops on my server. Thanks to this, I can set, for example, that a player with the maximum level cannot kill weaker mobs because they won't drop anything anyway.
Priority
Look up
Implementation
FancyDrops seems to be based on pandeloot from what I can see, so I think it won't be a problem