FancyDrops - permission mechanic

Summary

Please add a new mechanic to FancyDrops, which is the law. A similar mechanic was present in the predecessor (pandeloot); it is a very useful thing when specifying drops

Usage

;permission=drop.1;

  • mmoitems:CZERWONA_POTKA_1{type=CONSUMABLE;permission=drop.1;damage=25%;hologram=&f%player%} 0.1

Value

For me personally, this is a mechanic without which I cannot properly set up drops on my server. Thanks to this, I can set, for example, that a player with the maximum level cannot kill weaker mobs because they won't drop anything anyway.

Priority

Look up

Implementation

FancyDrops seems to be based on pandeloot from what I can see, so I think it won't be a problem

Edited Feb 24, 2024 by DeHite
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