[Bug] Skill hit{m=2} can't work. Always damage 100% damage

Summary

Describe the bug encountered in detail.

Steps to reproduce

Provide a full set of steps used to reproduce the bug, including links to SEPARATE Pastebin pastes for each relevant configuration file.

Current behavior

here's the mob:

test_zombie:
  Type: ZOMBIE
  Display: '&ftest_zombie'
  Factions: zombie
  Health: 50
  Damage: 6
  Skills:
    - hit{m=2} @PIR{r=5} ~onTimer:40

But player will only damaged 6.Not 12

I test it in version MythicMobs-5.5.1 and the lastest snapshot,both can't work right.

server version is purpur-2062 (1.20.1)

Intended correct behavior

damage player double amount

Server log file

no need

Debug log snippet

Proposed fixes

multiplies damage can't work