[Bug] Skill hit{m=2} can't work. Always damage 100% damage
Summary
Describe the bug encountered in detail.
Steps to reproduce
Provide a full set of steps used to reproduce the bug, including links to SEPARATE Pastebin pastes for each relevant configuration file.
Current behavior
here's the mob:
test_zombie:
Type: ZOMBIE
Display: '&ftest_zombie'
Factions: zombie
Health: 50
Damage: 6
Skills:
- hit{m=2} @PIR{r=5} ~onTimer:40
But player will only damaged 6.Not 12
I test it in version MythicMobs-5.5.1 and the lastest snapshot,both can't work right.
server version is purpur-2062 (1.20.1)
Intended correct behavior
damage player double amount
Server log file
no need
Debug log snippet
Proposed fixes
multiplies damage can't work