Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 143
    • Issues 143
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Issues
  • #1463

Closed
Open
Created Jan 25, 2024 by kristouffe@kristouffe

[bug] onground condition not working for randomspawns

Summary

Adding the onground condition to randomspawns result in the mob never spawning.

Steps to reproduce

add the condition to a randomspawn, set the Chance to 1 and test

Current behavior

Mob never spawns on ground with a Chance set to 1

Intended correct behavior

Mob should spawn on ground with a Chance set to 1

EXAMPLE

ALIEN_SPAWN:
  Type: ALIEN_SPAWN
  Worlds: Survie
  Chance: 1
  Priority: 1
  Action: REPLACE
  Conditions:
  - outside true
  - onground true

Removing the condition result in the mob spawning as expected

Edited Jan 25, 2024 by kristouffe
Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking