[Suggestion] Trigger ~onDamageSkill
Summary
A new trigger similar to ~onAttack, but activated exclusively by damage skills (Damage, Base Damage, Percent damage, Consume, Etc.) instead.
Usage
It would look like this
- damage{a=10} @target ~onUse
- skill{s=regenerate} @self ~onDamageSkill
Value
~onAttack used to be able to be triggered by damage skills in lower versions of mythic like 5.3.5, since its been fixed there seemingly isnt a proper way of activating a skill with the damage skills (damage, base damage, percent damage, etc) so having this would allow for people to set up more dynamic items easier without needing to use as much brainpower.
Priority
Kinda important? Definitely to me, a lot of items in my server relied upon ~onAttack working alongside the damage skill, now I have no idea how to make any of them work given that you dont really punch things on my server.
Implementation
It is just a trigger, so there really isnt a need to discuss how it can be implemented, however for an alternative, you can add a setting to the damage skills to make them activate "onAttack" triggers if thats easier.