Packet Bundling for projectiles to reduce network load
Summary
Packet Bundling for projectiles.
Usage
It could be specified in the main config.yml file via boolean.
Value
It would reduce the amount of processing needed for packets on players and more
Priority
Top pirority as users who has bed connections lag out.
Implementation
Every tick a array could be created and after the next tick comes those packets would be bundled and shiped to the client as a one big packet.