Packet Bundling for projectiles to reduce network load

Summary

Packet Bundling for projectiles.

Usage

It could be specified in the main config.yml file via boolean.

Value

It would reduce the amount of processing needed for packets on players and more

Priority

Top pirority as users who has bed connections lag out.

Implementation

Every tick a array could be created and after the next tick comes those packets would be bundled and shiped to the client as a one big packet.

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