MM mobs only fire the EntityTargetEvent once.

Summary

MM mobs only fire the EntityTargetEvent once. After that, it's ignored.

Steps to reproduce

Basic example: https://pastebin.com/5fqPdXYp Spawn MM mob Go into /gms to allow it to target you cancel the EntityTargetEvent, send a message to target just to confirm. Target receives 1 message, then the mob can attack the player again.

Do the same test with a vanilla mob and it works as expected.

Current behavior

MM mob can continue to attack the target. (In this case a player)

Intended correct behavior

MM mob wont target the target (In this case a player)

Server log file

Not relevant (I think)

Debug log snippet

N/A no debug info shown (Level 3)

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