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  • #1251

Closed
Open
Created Aug 11, 2023 by Jesus beltran@Anthony114669

lastest build Damage modifiers are not working

mob:

dummy: Type: HUSK Health: 1000 Damage: 1 DamageModifiers:

VENENO 0

weapon:

AtaqueVaraAprendiz: Skills:

projectile{onTick=[ - effect:particles{particle=reddust;color=#FBFAF9;amount=1} ];onHit=AtaqueVaraAprendizH;v=26;i=1;hR=1;vR=1;hnp=true;hp=true;sE=false} @Forward{f=999} sound{s=entity.evoker.prepare_summon} @self AtaqueVaraAprendizH: Skills: damage{amount=9;element=VENENO}

with this simple example acording with the wesite the "veneno" type of damage will be doing 0 to that mob, but is doing full damage, so whats wrong?

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