New yaw placeholder and condition for yaw%360
Summary
The yaw placeholder can exceed 360, which means if a mob rotates 370 degrees for example, the yaw placeholder will return 370 instead of 10. My suggestion is to add another placeholder that represents the result of yaw%360, as well as a "yaw%360" condition, because currently the only way to get the mob's actual yaw is using a variable with math, and the yaw condition is kind of useless when the yaw can go outside of the normal range of 0-360.
Usage
The new placeholder can be used instead of using math. The new condition can be used to for example test if a mob is looking within a certain yaw range. For example if it's yaw is 0-180 or 180-360, this would be very helpful, and is not possible with the current yaw placeholder.
Value
Quality of life as well as adding the ability to reliably check if a mob's yaw is within a certain range.
Priority
Medium It isn't a gamebreaking bug, but it kind of sucks to not be able to check a mob's yaw, and some skills won't be possible until this gets added.
Implementation
Addition of a new placeholder and condition, simply representing the value of yaw%360