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## Useful Conditions
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| Conditions | Description |
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| gamemode{gm=creative,spectator;m=false} | This condition will be false when a player is in either creative or spectator mode. | false |
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| bar-progress{v=0;oper=greater;m=true} | This condition will be false when the bar is empty. |
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| bar-progress{v=1;oper=less;m=true} | This condition will be false when the bar is full. |
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| mounted{m=false} | This condition will be false when the player is mounted. |
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| bar-inactive{m=true} | This condition will be false when the bar is inactive. |
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| `gamemode{gm=creative,spectator;m=false}` | This condition will be false when a player is in either creative or spectator mode. | false |
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| `bar-progress{v=0;oper=greater;m=true}` | This condition will be false when the bar is empty. |
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| `bar-progress{v=1;oper=less;m=true}` | This condition will be false when the bar is full. |
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| `mounted{m=false}` | This condition will be false when the player is mounted. |
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| `bar-inactive{m=true}` | This condition will be false when the bar is inactive. |
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## Conditions
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| Conditions | Description |
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| ------ | ----------- |
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| bar-inactive | Used for bar inactivity. |
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