Updated Recipe Ingredients (markdown => creole) authored by Indyuce's avatar Indyuce
The most important part about crafting recipes is the recipe ingredients (physical items any player must have to use the recipe). Recipe ingredients are stored in a list inside the recipe config section. There are multiple types of recipe ingredients, the default ones being:
* items generated using MMOItems
* vanilla items (not generated using MI) with a custom display name
For instance, the ingredients needed to craft a silver sword are the following: 4 steel ingots (item generated using MMOItems) and 2 vanilla wooden sticks.
```
recipes:
steel-sword:
ingredients:
- 'mmoitem MATERIAL STEEL_INGOT 4 Steel_Ingot'
- 'vanilla STICK . 2 Wooden_Stick'
```
In order to setup an MMOItem ingredient, use `mmoitem <ITEM_TYPE> <ITEM_ID> (amount) (GUI_name)`. The `GUI_name` option corresponds to the name which will be displayed in the ingredient list, in the recipe item lore. Arguments marked with () brackets are optional.
In order to setup a vanilla ingredient, use `vanilla <ITEM_TYPE> (display_name) (amount) (GUI_name)`. Set the vanilla item `display_name` to . to have no display name.
The ingredient list should look like this in game: https://i.imgur.com/jECX7PW.png
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