In order to setup an MMOItem ingredient, use `mmoitem <ITEM_TYPE> <ITEM_ID> (amount) (GUI_name)`. The `GUI_name` option corresponds to the name which will be displayed in the ingredient list, in the recipe item lore. Arguments marked with () brackets are optional.
| Ingredient | Usage | Description |
In order to setup a vanilla ingredient, use `vanilla <ITEM_TYPE> (display_name) (amount) (GUI_name)`. Set the vanilla item `display_name` to . to have no display name.
The ingredient list should look like this in game:
Arguments marked with () brackets are optional. The {{{GUI-name}}} argument corresponds to the name displayed in the ingredient list in the recipe GUI. For vanilla ingredients, set the `display-name` argument to {{{.}}} to have no display name. The ingredient list should look like this in game: