In order to setup an MMOItem ingredient, use `mmoitem <ITEM_TYPE> <ITEM_ID> (amount) (GUI_name)`. The `GUI_name` option corresponds to the name which will be displayed in the ingredient list, in the recipe item lore. Arguments marked with () brackets are optional.
In order to setup an MMOItem ingredient, use `mmoitem <ITEM_TYPE> <ITEM_ID> (amount) (GUI_name)`. The `GUI_name` option corresponds to the name which will be displayed in the ingredient list, in the recipe item lore. Arguments marked with () brackets are optional.
In order to setup a vanilla ingredient, use `vanilla <ITEM_TYPE> (display_name) (amount) (GUI_name)`. Set the vanilla item `display_name` to . to have no display name.
In order to setup a vanilla ingredient, use `vanilla <ITEM_TYPE> (display_name) (amount) (GUI_name)`. Set the vanilla item `display_name` to . to have no display name.
The ingredient list should look like this in game:\
The ingredient list should look like this in game: